Quazal's Deadsite


1.Welcome to the Weirdness
2. Why D20'
3. Tales within'
4. Hang em high'
5. Contact Quazal

Welcome to the Weirdness

Well here it is pardner, the Weird West anew. Been out 'ere for a few y'ars now 'n seen some of the strangest bizarre thangs out there 'n it's finally time to tell my tale.
My job, Marshal, a hard but satisfyin' vocation with its ups and downs. My posse is a strange mix and has faced everythin' from walkin' dead to augmented cowpoke. They have persisted like thorn in my backside and have no intention of bein' scratched out...No matter how hard I try!!
If you don't know what Deadlands is, you're a tinhorn and need an education with some rawhide. If you not up for that I suggest you get yourself some readin' material, a good horse, a good gun, and lot of guts before you head out for the weird west.

Why D20?

Well the Answer is fairly straightforward, ease of play. Combat is more concise, and creatin' thangs to haunt and stalk the posse is as easy as putting back a cold one. Of course we miss some of the old stuff, but the new system allows us to mosey along a good pace. Of course there's nothin' like a good old tale, so I tell you It an't no sin bein' a book worm and doin' a little history readin' about the old homestead. Until the land owner behind it all get some more cattle out on the range this page well be your guidin' light through the turmoil of it all.

Tales Within

So here's a summary of some of the good stuff you'll find on this homestead. T' get there just punch here or the side bar or below.

Augmentations: Missin' your arm or leg, or just tired of the Last one? This is my largest corral so far, includin' rules for assembly, as well as prefab stuff such as mechanical do-hickeys, as well as batwings and a new heart if you lost one to a sassy femme de ghoul.

Lead Fodder: 'ere you'll find a few of my favourite monstrous creations thus far, cludin' a couple of demonic men like creatures, a king-sized abomination and couple other nasty critters. There are snapshots of some the fiends as well, sadly we couldn't pay the photographers

Shooting Irons: 'ere's a few lead throwers you might interested in, including a real man's revolver, an auto derringer, and even a real hand cannon.

Mystical Do-dads: Magical weapons to help you survive the worst the Reckoners can throw at you. Includes a smattering of native fetish items, a couple of Oriental blades, and a holy musket. As with all mystical gizmos, there is a price for these items that is much higher than just a few dollars.

New Lot in Life: So you want to take a new path in life, well here you'll find the augmented Pit Scrapper, the low down Danite Zealot, and ego ridden Noble Explorer as well as the new race Little Big Foot.

Hang 'm high

The Following Link is the Open Game Content Licence on-line.
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"D20" and all other product identification in all mention and logo is the property of the rights holders and used here only under the open gaming content license as part of the this currently free website. If the Open Gaming Content License Link above does not work please contact this site author ASAP. This page requires the use of the D20 D&D Player's Handbook.

Deadlands, Weird West, Wasted West, The Great Rail Wars, Hell on Earth, Lost Colony, The Last Crusade, Grim Crusade, Deadlands: High Noon Judgement Day, the Deadlands Weird West logo, the Weird West sub logo, the Deadlands Hell on Earth logo, the Hell on Earth sub logo, The Deadlands Lost Colony logo, the Lost Colony sub logo, the Grim Crusade logo, the Judgement Day logo, the Pinnacle Starburst, and the Pinnacle logo are Trademarks of Pinnacle Entertainment Group, Inc. Copyright 1996-1998. Pinnacle Entertainment Group, Inc. All Rights Reserved. (Source Pinnacle homepage)
Any and all other Deadlands, or Deadlands D20 material used in this site is in no way meant as a supplementary replacement for any Pinnacle products. Any use, reference or mention to classes, spells, items, weapons, personalities, locations, settings, or other product identification or other intellectual property of Pinnacle and it's authors is used within the spirit of the Open Gaming License above, and is not a challenge to copyright ownership.
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All other content not related to the D20 Open Game Content, Pinnacle Entertainment or consider product identification of either party is the concept and interpretation and unsolicited intellectual property of the author, including the weapons concepts and names, all generated statistics, all concepts for magical weapon and items, and concept and generation of the prestige classes, all creatures and any personally created art work related to any and all aforementioned content. Any historic places, concept, persons or objects are presented as the fictional interpretation of the author.

All content and any references to product identification are not meant to be a challenge to said product identification or their rights holders. Any reference to classes, races, skills, All content of this is created with good faith and is meant for entertainment purposes only and may be used freely as part of the role playing experience and is not intended to be considered a finalized production or challenge any publications, any reproduction of this page or its contents is for personal use only.

Of course this author is willing (and maybe pleading) for any contract or employment offers for any of the said content of this page or any future work (I've got tons of this junk...I mean really high production material ready to go).

Contact Quazal