New Shooting Irons

 

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Devil's Needle

Barnes Boot Gun

Dirty Dozen

Hell Bent

Mormon Rifle

Remington Sports

Stun Ammo

The Enforcer


Devil's Needle

Type 0.18 Auto Derringer
Damage 2d3
Critical 19-20/x2
Rate of fire Auto
Range 15 feet
Load 20, replaceable cylinder (speed loader); takes about 5 minutes to reload a cylinder manually and rewind the springs (Tinkering DC 12)
Weight 1 pound
Price $220 (comes with a full cylinder), $12 per full cylinder, $10 for a box of 60 bullets. Returning an empty cylinder gives $2.00 coupon for towards the purchase of a new cylinder.
Other Requires auto weapon prof. Can speed load cylinder. +2 to holdup rolls.
Reliability 2 (Minor: Spring is sprung got to reload cylinder; Major: Jams, got to spend 1d6 minutes unclogging it; Catastrophe: Uncontrolled fire, entire remaining load fires, all shots use innocent bystander rules and cannot be effectively aimed)
Description This is the smallest auto weapon on the market and produced by Wastch Industries. Slightly smaller than an average sized revolver the Devil's Needle makes for a fair back up weapon and good for those on a budget. The bullets are small a pyramidal shaped (thus the name "needle"). The gun does not do a great deal of damage but may make someone think twice about bothering you. The cylinders are meant to be replaced after each use and have their own spring, allowing a gunfighter to simple replace the cylinder in combat rather than worry about rewinding the spring after each use like many gatling guns.


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Dirty
Dozen

Type 0.45 calibre double action pistol
Damage 2d6+2
Critical 19-20/x2
Rate of fire single
Range 35 feet
Load 12
Weight 5 pounds, 2 handed pistol, using only 1 hand to fire means -3 to attack.
Price $35 mail order (3 month wait), $50 specialty stores
Other Comes with oversized holsters, speed loader not yet available.
Description Designed and produce by a mad scientist from England as attempt to capture the "raw masculinity of the west" the Dirty Dozen must be specially ordered and has price tag only real wealthy folks can afford.
However, it has few equals in long gunfights since you'll run out of ammo long after your rival does and it's slightly longer range may give you the edge you need. Anyways who doesn't want the biggest pistol in the west? The gun does require two hands to shoot properly, the forward grip allows the person to hold the weapon like a rifle or balance it on their forearm or other suitable support, though many owners put up with the imbalance and like pulling "two egg cartons" out at once.


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Mormon Rifle  
Type 0.48 musket, cap and ball
Damage 2d8+1
Critical 19-20/x2
Rate of fire Single
Range 80 feet
Load 4, each takes 6 melee rounds to reload
Weight 12 pounds
Price $8
Other Normal Cap and ball failure; speed loader not available.
Description Before there where repeating rifles there was the Mormon Rifle. Essentially a musket combined with a revolver style chamber the Mormon rifle, since it was first developed by Granny Smith, is stilled sold in Salt Lake City as cheap multi-shot rifle. Ironically with the proper fetishes Native Braves are turning to the Mormon rifle in hopes of upgrading from older muskets without violating the oath to the old ways too much. Reloading is the worse, one must muzzle load the ball and cap, and than manually turn the chamber to the next and repeat the process. A good Mormon defending his homestead will probably have two or three of these on hand in case a firefight breaks out.


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Stun Ammo  
Type Ammo, All calibres except cap and ball, buckshot, or explosive.
Damage By weapon type, but is Subdual damage only
Critical by weapon type
Rate of fire by weapon type
Range By weapon type
Load By weapon type, sold in 50 round boxes.
Weight Box of 50 rounds weighs about 0.5 pounds
Price 0.20-0.40 calibre: $20 per box

0.40-0.50 calibre: $35 per box

Shotgun slugs (all): $35 per box

Other Does no damage to creatures that are immune to normal subdual damage
Description These bullets are made out of very soft rubber-like substance and simply bounce off most flesh leaving huge painful welts, but generally do no real lethal damage.  Very popular among lawmen looking to bring ‘em in alive and among doctors or priests who take their oath to save rather than slay seriously.

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