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Type | 0.50 Calibre Cap and Ball Pistol |
Damage | 2d8 |
Critical | 19-20/ x2 |
Rate of fire | Single |
Range | 15 feet |
Load | 1, 6 melee roads to reload |
Weight | 2 pounds |
Price | $7 or $13 special for a pair |
Other | An optional pair of cowpoke boots each with a holster for a gun ($13 for regular boots, $25 for fancy dud boots). Without the holster the guns are at -3 to holdout rolls. |
Description | This large
single shot cap and ball pistol is designed to stop a
varmint in his tracks with a single shot. |
Type | Hand cannon (exotic weapon) |
Damage | 4d8, blast radius 5 feet |
Critical | 19-20/x2 |
Rate of fire | single |
Range | 50 feet |
Load | Single, takes 3 melee rounds to load |
Weight | 7 pounds, shells weigh 1/2 pound each |
Price | $1000, $5 per shell |
Other | Shells have a reliability of 2, and explode if they fail. Always explode when they are directly exposed to fire for more than 5 melee rounds. The gun is extremely simple and generally will not fail. |
Description | This massive weapon looks like an enlarged snub barrelled shotgun. Produced by Wastch Industries, the weapon is supplied to employees who take the most dangerous assignments, or sold to loyal customer. It can repel the most aggressive varmints the west has to offer and fills the role of a small portable cannon for the rail wars quite nicely. Each shell is about the size of a large soup and explode upon impact. |
Type | 0.22 Calibre Carbine Rifle |
Damage | 3d4 |
Critical | 19-20/x2 |
Rate of fire | Single |
Range | 75 |
Load | 4, internal magazine; can reloaded 2 shots with a partial action with a Speed Load DC 15. |
Weight | 3 pounds |
Price | $25 |
Other | Sights give +1 attack when taking full round action to aim, in addition to other bonuses |
Description | A lightweight small calibre bolt-action rifle. Its high muzzle velocity, even balance and care free bolt-action mechanism makes it popular among hunters and gunfighters alike. |
The Enforcer | |
Type | 0.38 calibre custom gun and sword (extoic) |
Damage | 2d6+1 for the gun, 1d8 for the sword |
Critical | 19-20/x2 for both |
Rate of fire | Single |
Range | 40 feet for the gun, melee for sword |
Load | Single, can be reloaded with a partial action with a Speed Load DC 15. |
Weight | 5 pounds |
Price | $50 base (oak stock, steel sword), Options: +$50 silver sword, +$10 other specialty wood stock, +$15 pearl or gold laced stock, +$5 engraved or etched, +$100 Ghost steel sword and muzzle. |
Other | If you have the two-weapon fighting feat you may attempt to strike with the sword and fire the gun (or vice versa) in a single attack motion at -6 to attack. |
Description | This weapon is an elloquent combination between a sword and gun and is often used a part of parade wear for cavalry generals or given as a gift for retirements. Unfortunately the gun is little more than a pistol with a longer muzzle length and its low stopping power and single shot load make the Enforcer unsuitable for real battles. |