Name | Sludge Gator |
Size/Type | Large Beast |
Hit Dice: | 3D10+6 (25 hp) |
Initiative | +6 (+4 improved initiative, +2 dexterity) |
Speed | 20 feet, 30 feet swim. |
AC | 15 (+ 2 Dex, +4 natural armour, -1 size) |
Attacks | Bite: +5, Tail +1 |
Damage | Bite:1D8+3 plus ooze, Tail: 1d4+3 plus tar |
Face/Reach | 5x10 feet/ 5 feet |
Special Attacks | Tar, Bacterial ooze |
Special Qualities | Immune to non-magical acid, disease and poison, Low Light Vision 60 ft, Hold Breath. |
Saves | Fort +3, Refx +5, Will +3 |
Abilities | Str: 16, Dex 14, Con: 18, Int: 8, Wis; 8, Cha: 4 |
Skills | Swim: +10, Move Silently +6, Hide +8, Spot +4. |
Feats | Improved initiative |
Climate Terrain |
Sludge filled rivers, ponds, drainage ditches and sewers. |
Organization | Solitary or mated pair |
Challenge Rating | 3 |
Treasure | Half Standard |
Alignment | Usually Chaotic Neutral |
Advancement | 1-2 HD (medium), 4-6 HD (huge), 7-8 HD (giant). |
Coup | Bacterial Ooze can be used by a harrowed character once per day. |
Description | The
Sludge Gator is one of only creatures that thrive in the
squalor of waste provided by industrialization and makes
its home in the refuge filled waterways of many boomtowns. Its hide is jet black in colour and covered in greyish tar or sludge that never seems to wash off but does not seem to hinder the gator, it also has a thick ooze like substance constantly dripping from its mouth. |
Special Attacks | Tar
(Ex): Making any melee attack against the creature
requires you to make a save against the tar effects. REF
save DC 15 or be tarred. The Tar attack causes1 to
initiative, attacks and AC for 2 melee rounds. Multiple
Tar attacks have cumulative effects and duration.
Generally if a -10 penalty is reached from the tar the
victim is considered immobilized. Bacteria Ooze (Ex): The creatures mouth produces a nasty batcerial ooze. When the creature makes a successful bite attack the victim must make a Fort save DC 20, if this fails they are infected. Each exposure causes 1D4 temporary Con damage. |
Special Qualities | Hold Breath (Ex): Can Hold their breath underwater for up to 2 full hours. |
Combat | Like all gators they are masters of ambush and may wait hours or even days for prey to come within striking distance. Against larger creatures they bite and retreat multiple times allowing the ooze to do its work while using their tail slap to tar the victim and slow their retreat. They are patient stalkers and may strike again and again in an effort to weaken their prey before the final kill. |